The Demo itself:
My impressions of the demo is that, BOY IS IT FUN TO PLAY. It has, what feels to be, the simplest version of “Platinum combat”. However, this doesn’t keep it from being a joy to handle. The controls are responsive and the moves look super flashy. The game also retains the genre-switching/camera angle tweaking tendencies of the original NieR.
As for the story, the demo actually gives a bit of a tease for it. We learn that there seems to be a command structure within the Yohra (the protagonists who are androids) and they have an ongoing conflict with what seem to be simple robots. We also learn by the end of the demo that each of the Yohra have a sort of self-destruct system the can use when in dire-straits. Finally, we also get a taste of Okabe’s music and it’s still as good as any of his other works.
I’m of the opinion that if any of Yoko Taro’s games had, AT LEAST, good gameplay, those games would be considered some of the best games ever made. Now with Platinum working with him NieR Automata might actually be the greatest game that will ever be made. Automata is THE game I’m looking forward to this year, and with this demo, my excitement has only gotten more intense.
As of the date of publication, the demo for NieR Automata is available on the Playstation Network for both US and Asian accounts. Have you played it yet? Tell us what you think!